29:46 D-I-WHY: I was too lazy to read documentation, so I made my own dialogue tool โ Snek โ GodotCon 2024
22:38 Coldridge: Making an exploration game, while exploring Godot โ Adrien Allard, Rantet โ GodotCon 2024
24:34 Making physics fun: Our adventure game built on Godot's 2D physics โ Stephan Bogner โ GodotCon 2024
30:53 A practical legal guide to using the engine in third party contracts โ Renรฉ Otto โ GodotCon 2024
25:31 From Lectures to Serious Games: Enhancing Education with Godot โ Tobias Baumeister โ GodotCon 2024
25:51 A post-mortem on Kamaeru : organizing your project from A to Z โ A. Condomines โGodotCon 2024
22:41 Block Coding: Making Godot Accessible to Learners Everywhere โ Endless Foundation โ GodotCon 2024
8:01 Your first game doesnโt have to be simple or โstandardโ โ Alexander Pantiukhov โ GodotCon 2024
25:52 Panagiotis Tsiapkolis: From watercolors to mechs: Stylized rendering and asset pipelines in Godot #
21:17 JLS Gangwisch: Volumetric Video in Godot: The Making of Strange Light, an Extended-Reality Experienc
28:27 Senad Hrnjadovic: Running an indie game dev studio based on Godot: the good, the bad and the ugly #
30:53 Open Source Republic: Hidden Challenges of Growth Under Self-Governance โ Nathan Lovato (GDC 2023)