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Tobias Pfaff
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0:50
Learning Mesh-Based Simulation with Graph Networks [ICLR 2021]
1:22
Learning to Simulate Complex Physics with Graph Networks, ICML 2020
1:33
Teaser video to our NeurIPS paper "Playing hard exploration games by watching YouTube"
19:21
Learnt agent - Pitfall! (updated)
7:36
Learnt agent - Montezuma's Revenge (updated)
0:16
Comparison snippet - Montezuma's Revenge
2:20
Learnt agent - Private Eye
5:30
Learnt agent - Montezuma's Revenge
19:21
Learnt agent - Pitfall!
0:21
t-SNE plot of our TDC+CMC embedding
0:27
God of Grammar
0:16
Repairing the zbuffer using optimization and re-projection.
4:01
Adaptive Tearing and Cracking of Thin Sheets, SIGGRAPH 2014
2:11
A point-and-click interface for Grim Fandango
0:31
Fast forward: Folding and Crumpling Adaptive Sheets, SIGGRAPH 2013
3:39
Folding and Crumpling Adaptive Sheets, SIGGRAPH 2013
0:51
Siggraph Asia 2010 fast forward: Anisotropic Turbulence
3:15
Lagrangian Vortex Sheets for Animating Fluids, SIGGRAPH 2012
4:27
Synthetic Turbulence using Artificial Boundary Layers , SIGGRAPH Asia 2009
4:14
Scalable Fluid Simulation using Anisotropic Turbulence Particles, SIGGRAPH Asia 2010