1:02:04 Game Narrative Summit: It's Not in the Writer's Manual: A Q&A Session for New Writers Game Developers Conference
32:04 Lore, Don't Tell: A Guide for Telling Culturally Rooted Stories Like 'Venba' Game Developers Conference
1:00:02 A Narrative Multiverse: The Branching Structure of 'As Dusk Falls' Game Developers Conference
32:27 Learning From Loss: Designing the Experimental Narrative of 'Before Your Eyes' Game Developers Conference
33:15 Narrative Moments on a Budget: Stretching Storytelling "Dollars" Across the Moments That Matter Game Developers Conference
56:35 'Dark Pictures: Season 1': 4 games in 4 years: Audio Systems for Narrative Horror Game Developers Conference
52:41 Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design Game Developers Conference
1:02:43 10 Key Quest Design Lessons from 'The Witcher 3' and 'Cyberpunk 2077' Game Developers Conference
28:20 Kindness Coins, or Chemistry Casino: A New Take On Romantic-Sexual Narrative Design Game Developers Conference
22:25 'Blackhaven' Postmortem: Designing Two Centuries of Difficult History in One Free Game Game Developers Conference
58:33 Storytelling Siblings: The Kindred Connection between Games and Theme Parks Game Developers Conference
31:11 Expanding Single-Player Games to a Multiplayer Experience with Discord Game Developers Conference
58:59 The Burden of Proof: Narrative Deduction Mechanics for Detective Games Game Developers Conference
33:15 Ghost in the Empathy Machine: Exploring Player-Character Connection in Life is Strange: True Colors Game Developers Conference
32:15 Interactive Pacing from the Museum Flashback in 'The Last of Us Part II' Game Developers Conference
23:16 Narrative Breadcrumbs: Guiding the Player Experience with Live Events Game Developers Conference
55:42 Sparking Curiosity-Driven Exploration Through Narrative in 'Outer Wilds' Game Developers Conference
23:06 Turn Your Writers Into Programmers: Greyboxing Narrative with Story Languages Game Developers Conference
1:03:08 'Ori and the Will of the Wisps': Narrative Design and Visual Storytelling Game Developers Conference
43:01 Immersing with Music: Approaches to Musical Storytelling in 'Cyberpunk 2077' Game Developers Conference
51:45 Geena Davis and Mitu Khandaker on Masculinity in Video Games and the Gaming Community Game Developers Conference
54:01 Keyframes and Cardboard Props: The Cinematic Process Behind 'God of War' Game Developers Conference
27:53 Creating Newstalgia for 'Crash Bandicoot 4': Modernizing a Classic IP Game Developers Conference
33:55 Environmental Narrative: Telling Stories in Spaces Without Saying Anything Aloud Game Developers Conference
35:15 (P)Layer Character: Designing Immersive Narratives for Location-Based AR Layers Game Developers Conference
29:35 Plunge into Storytelling: Transitioning into Narrative Design from Other Disciplines Game Developers Conference
27:51 Productive Dissension: How a Diverse Writers' Room Created Life is Strange: Before the Storm Game Developers Conference
45:44 Skill-Building Series: Making The Designer-Writer Collaboration Work Game Developers Conference
40:37 Game Narrative Summit: Conflict, Mystery, and Connection in Casual, Free to Play Puzzle Games Game Developers Conference
32:09 Empires to Ages: Storytelling Lessons Learned in 14 Years at BioWare Game Developers Conference
27:03 Design vs. Story: How Uncharted: The Lost Legacy Addressed the Elephant in the Room Game Developers Conference