3:14 Through the Zoom Glass: Drawing Design Inspiration from Mediated Playful Interactions with Food ... ACM SIGCHI
3:15 Escape the Fake: Development and Evaluation of an Augmented Reality Escape Room Game for ... ACM SIGCHI
2:48 Let's Play - Professional Views on Barriers and Potentials in Digital Gaming and E-Sports ACM SIGCHI
3:05 Potentials of a Web-Based Gamification Guidance for Knowledge Transfer between Research and Industry ACM SIGCHI